star citizen: $800+ billion…still waiting to launch
Star Citizen, Cloud Imperium Games’ (CIG) space epic, is the gaming equivalent of a supernova—blindingly ambitious and endlessly sucking in cash.
valve entering the console war?
Valve, the PC gaming overlord behind Steam and Half-Life, is reportedly crafting a full-blown Steam console to challenge Sony’s PlayStation 5, Microsoft’s Xbox Series X/S, and Nintendo’s Switch 2, per PC Outlet on 04 February 2025.
“You Will Own no Video Games and Be Happy!”
The gaming industry is pulling a plot twist nastier than a BioShock reveal: you don’t own your games anymore, and publishers expect you to grin like a Fallout vault dweller sipping Nuka-Cola. Physical media, once the holy grail of collectors, plummeted to 10% of US game sales in 2024, down from 30% in 2018, as digital storefronts like Steam and PlayStation Store dominate, per Statista.
sneak skill 0: The Implications of Bungie Accused of Art Theft
Bungie, the studio behind Destiny 2 and the upcoming Marathon, just got caught with its hand in the pixel jar, accused of swiping art like a Grimoire card thief in the Tower. On 15 May 2025, artist Fern Hook, known as @4nt1r34l on X, called out Bungie for using her 2017 poster designs in Marathon’s closed alpha, plastering them across environments without credit or payment, according to TheGamer.
why are indie devs besting aaa studios?
Picture a gaming landscape where David slays Goliath with a slingshot made of passion and ingenuity. Indie developers, those scrappy underdogs, are outshining AAA studios, delivering games that hit harder than a critical strike in Elden Ring.
Wallet Busters: Is the Normalization of $100 Games Coming?
Imagine booting up your console, ready to dive into the latest blockbuster, only to find the price tag flashing $100—like a critical hit to your wallet with no health potions in sight.
nintEndo: Console Launch or a Self-Inflicted Crit?
Nintendo Co. once soared with the original Switch, selling over 150 million units since its debut on 03 March 2017, transforming the company’s fortunes after the Wii U’s flop, according to Reuters. Now, with the Nintendo Switch 2 set to launch on 05 June 2025, Nintendo’s decisions are landing like a misfired Bullet Bill.
vr gaming: still loading?
Virtual Reality (VR) gaming promised to teleport players into immersive worlds, but it’s still lagging like a 90s dial-up connection in a Counter-Strike match. Despite tech leaps since the Oculus Rift’s 2016 debut, VR’s global market hit just $7.6 billion in 2024, a mere 4% of the $184 billion gaming industry, per Statista.
is gaming journalism dying?
Gaming journalism faces an uncertain future, with declining trust, shrinking budgets, and a shifting media landscape threatening its relevance. Once a vibrant hub for reviews, previews, and industry scoops, the field now grapples with layoffs, site closures, and competition from streamers and social media influencers.
Asmongold: Gaming media’s final boss
Zack Hoyt, known as Asmongold, dominates gaming culture as a Twitch streamer and YouTube creator, but his influence sparks fear among the gaming establishment—publishers, developers, and traditional media.
the fall of ubisoft: an indicator of things to come
Once a titan of the gaming world, Ubisoft Entertainment SA now resembles a speedrunner stuck in a bugged level. From a market capitalization of $12.17 billion in January 2021, Ubisoft’s value crashed to $1.78 billion by January 2025—a staggering 85% drop, according to That Park Place.
Gaming Has Been Ideologically Captured?
Gaming stands accused of ideological capture, with developers, publishers, and communities navigating a minefield of social and political agendas.